Assassin's Creed 2 System Requirements:
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Assassin’s Creed II is a video game developed by Ubisoft Montreal and published by Ubisoft for PlayStation 3, Xbox 360, Microsoft Windows and iPhone. It was released November 17, 2009 in North America , while in Europe 20 November 2009 and in Australia November 19, 2009 for PlayStation 3 and Xbox 360. The Microsoft Windows version has been put on the market March 5, 2010 in Europe. On June 14, 2010 was released Assassin’s Creed II Complete Edition.
Assassin’s Creed 2 PC version is substantially identical to the console counterparts. For this we represent the same review append a paragraph devoted to the technical aspects, controls and protection system.
Who wrote this review is one of those that now two years ago, received very mixed feelings before the first Assassin’s Creed. Charmed by the setting, for the historical period and for a lot of pure gameplay dynamic, stifled by a repetitive gameplay progression, from a bucking horse impractical and constant threats that still echo in my mind, like the famous “Thief! Do you cut off your hands. ”
The underlying theme of Assassin’s Creed II remains the same, namely the struggle between the Templars and Assassins in search of artifacts that can change the balance of power, instead of changing the historical period. This time, in fact Desmond Miles visits the lair of the Assassins current and manages to escape from that of the Templars, the Animus 2.0, and getting to know the story of Ezio Auditore, a noble in Renaissance Italy at the end of 1400, she discovered she had murderous descent and located must be involved in retracing the deeds. In this second chapter the role of Desmond begins to be outlined more also, because among other things it talks about its ability to acquire by osmosis skills of their ancestors, with all the consequences.
YOU ARE A HEARING OFFICER!
The structure of the game is in its bases substantially the same as the first chapter, Assassin’s Creed II is a third-person adventure that offers a large game map and immediately explored for the most part, a main story to follow and many different types of side quests and optional. Once again, through the memories of Desmond can relive timelines that involve Ezio Auditore, “strategy” that is used to move from one period to another or to skip unnecessary downtime, so much so that the goal is to synchronize (read the full sequence specific) with everything that happened at the end of 1400 and find out what can be useful to the present days.
Change the setting, change the actors, but also changes the way in which the progression of the game is offered to the player, where Ubisoft has managed to largely shaping those defects, repeatability and schematic, which represented precisely the most critical of the first Assassin’s Creed.
We will not be forced to have to find the first point of observation, doing three missions default and then finally unlock the continuation of the adventure, or to tackle missions are always the same and repetitive even in the dialogues. Gone are those dark times, in Italy it is much more flexible and this is reflected on the main story, finally always available, and quests, which, although sometimes suffer from situations already seen and magazines, are reduced in number by type and make better use of Offering guests and the possibilities offered by a game map so vast. Particular mention should be made of those referred to as “Assassin’s Tomb,” which allow you to explore inside some of the buildings most beautiful and famous cities in the game, offering of platforming sections lengthy, complex and interesting. The other alternate in classic races against time, beating and delivery of some letters, but their balance is perfect and also, it will seem a trifle, having reduced the number has improved a lot their usability. Beyond the fact that Ubisoft has chosen our country as a background to this second chapter, it is undeniable that the narrative has undergone a step forward in terms of twists and depth, as well as a variety of situations proposals. The history of the Medici, Barbarigo, the Borgias and the same are Auditore which seem interesting for the Italian public, but we also believe in general, and are supported by a technical realization of the highest order. Ezio is a young rampant, quick as Altair and lover of women, moved by feelings of revenge and as able to understand, at least in part, what is happening around him. In the narrow streets of Florence, the canals of Venice, in front of the colossal monuments of some of the most extraordinary Italian city exudes a realization trabordante of detail, with excellent visual depth, texture convincing lighting that makes it more alive and gives an impact at times exceptional. See St. Mark’s Square and Santa Maria del Fiore, or even one of the channels in the districts of Venice at noon, where all the buildings and the sun reflecting on the water, it really is a treat for the eyes, so as to make it look like Jerusalem and Acre, Altair as a city only ordinary.
There has been talk of scenes visually strong within the game, but in reality are well disguised and nothing scandalous, including dubbing that in the Italian version has muffled tones (especially in the now famous sex scene after a few minutes of this game ), and that in principle does his duty without dialect, unless repetitions for the characters of a second (third?) floor. New sentences are to be stored in the collective “But what has to move as well, hemorrhoids?” or “At least he must have drunk of the wine” on the occasion of Ezio’s bucking for roofs, while the soundtrack is rather well made and fits perfectly with what is proposed on the screen, is invasive to perfection and boasts of some really great to realization.
Assassin’s Creed II – Videorecensione
YOU MUST HAVE DRUNK OF GOOD WINE
This structure, however, requires everything possible to be made appealing, and then Ezio Auditore has a number of advantages over its illustrious ancestor, represented primarily by a beautiful and comfortable villa in Monteriggioni, which also serves as a center for all collectable objects (and there are many) present within the maps, each of which allows unlocking new memories, resources, and so on. Spreader is restore it and embellish it, and then receive a steady income that is vital to always have the money for purchases within the game. Its introduction door then without a shadow of a doubt to have more desire to dedicate oneself but also with everything that is outside of the main storyline, and investigate the events of Auditore and everything that surrounds them. And yet, novelty are the various shops around the city of game, ranging from art dealers where to buy paintings and treasure maps until you get to the tailors for clothing of Ezio, doctors and finally blacksmiths, those most useful to the because as they sell weapons and gadgets of all kinds. There is also a level notorious for the main protagonist, which determines how the guards are aware of the presence of the murderer, who in contrast have the option to hire thieves, mercenaries or courtesans to distract them and then pass undisturbed.
The possibility of drawing swords, scimitars, hammers but also to the spectacular double bladed daggers allows you to add a lot of dynamism in the fighting, other big problems of the previous chapter. Bearing in mind that each weapon differs for power, speed and ability to deflect blows, it is strongly recommended utilizzarne of different according to the type of enemy and its envelope in terms of equipment. We have also improved a dodge and a chance to steal the weapon to the opponent and then finish it. The merits, however, end here, because unfortunately a lot of dynamism is not supported by a high level of challenge, and indeed it is quite easy to have the best in the clashes, even against multiple enemies. In this sense, the situation has improved somewhat, but the maximum you are attacked by another enemy when you are engaged with the previous one, and just press the keys quickly to avoid being hit almost always, while the others are watching diligently and wait your turn. Despite being completely manageable through the right analog or mouse, the camera sometimes does some tantrum, especially in the most hectic situations like escapes, pursuits and large platforming sections, where the movement of Ezio is contextual to the camera itself, and then sometimes fails in this effect. Another criticism that we feel we can make the production Ubisoft and that in part is linked to the behavior of the enemies during combat, is directed to artificial intelligence that characterizes the same in the other phases of the game. Although improved and not so decisive for the type of security, it is sometimes poorly calibrated and you can “Scrub” without any problem maybe activating the next sequence or talking to someone. Or again, clearly places inaccessible to the public, the guards behave in the same way, ie according to the level of the infamous Ezio though, of course, in that place a stranger is not allowed: will approach, try to understand who we are, and then give the alarm, which is very far from credible.
Store the criticism, we want to emphasize as a whole Assassin’s Creed II represents for large stretches of what was supposed to also be the first chapter. An adventure varied, appealing, fascinating history and environments, with many things to do and dynamic gameplay albeit with the inevitable repetitions. In our testing we have concluded the events of the Auditore in about 22 hours, addressing virtually all the side missions and collectibles. Realistically we need at least 16-18 to complete the game using only the main story and a few extras, with top tips as in our case. The final part is then a mixture of profanity and surreal, very interesting is well thought out, except a couple of changes made clearly in the running to avoid the usual mass hysteria that could have caused the point discussed. Lays the groundwork for the third chapter, and we are confident that there will be a lot of discussion about the period in which it will be set.
ON PC
There have been many controversies due to the decision to postpone the release of Ubisoft’s Assassin’s Creed II for PC than four months on the PS3 and Xbox 360, but now Ezio is coming also on our monitors. Aside from the reasons given by Ubisoft for this delay, now useless with the game already on the shelves, we analyze certain something more interesting.
All parameters to the maximum
All parameters to a minimum
We start talking about the offer, certainly more advantageous than that for the console: in fact the PC version already includes additional quests “The Battle of Forli ‘” and “The Bonfire of the Vanities” DLC available only on consoles for a fee.
All parameters to the maximum
All parameters to a minimum
Vastly updated graphics for the PC version thanks to the textures in high definition. Excellent work carried out with regard to sharpness, details and reflections. The differences compared to the console versions can be seen very well in the details of the costumes and the faces of the characters. Everything is more shiny, also the depth of field is much less subject to sfocatezza. Basically all the little flaws of the console versions have been widely adjusted thanks to increased computing power you have on a PC to medium-high, especially the annoying pop-up disappears. Some “hesitation” and drops in frame rate you have only the busiest in the early stages of the game. Nothing alarming though: never below 30 fps demonstration of an optimization than good. So let’s look at the controls of the game. We can choose to play with or the pad or mouse and keyboard. Clearly, for this kind of games is more appropriate pad, but in practice we have also considered the combination keyboard / mouse with many difficulties given the total difference in the control system. Most of the action commands in the pad is on the right side.
What happens if I miss the connection?
With the mouse instead, the right hand is engaged in directional movements of the character and then totally disrupts the gameplay. Gist … to fully enjoy the Assassin’s Creed II equip yourself with a pad. On test was used an Xbox 360 controller for Windows.
The much discussed – and controversial – system of protection adopted asks to be constantly connected to the Internet in order to progress in the adventure, with the bailouts that synchronize constantly online. In the case skip the line, there are no problems, however, because you can save the position in local and resume the game at the same time when you go back online.
ScreenShots
Recommended System Requirements:
CPU: Intel Core 2 Duo E6700 2.6 GHz or AMD Athlon 64 X2 6000+ or better
Video Card: NVIDIA GeForce 8800 GT or ATI Radeon HD 4700 or better
RAM: 1.5 GB Windows XP / 2 GB Windows Vista - Windows 7
DirectX version: DirectX 9.0
OS: Windows XP (32 and 64 bit) / Windows Vista (32 and 64 bit) / Windows 7 (32 and 64 bit)
Sound Card: Yes
Free Disk Space: 8 GB
DVD-ROM: Yes
Minimum System Requirements:
CPU Speed: Intel Core 2 Duo 1.8 GHz or AMD Athlon 64 X2 2.4 GHz
CPU: Intel Core 2 Duo 1.8 GHz or AMD Athlon 64 X2 2.4 GHz
Hard Disk Space: 8 GB
OS: Windows XP (32 and 64 bit) / Windows Vista (32 and 64 bit) / Windows 7 (32 and 64 bit)
RAM: 1.5 GB Windows XP / 2 GB Windows Vista - Windows 7
Video Card: 256 MB DirectX 9.0-compliant card with Shader Model 3.0 or higher
(NVIDIA GeForce 7/8/9/100/200 series / ATI RADEON X1950, HD 2000/3000/4000/5000 series)
DirectX version: DirectX 9.0
Sound Card: Yes
DVD-ROM: Yes
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